Garry's Mod

Garry's Mod

Hit Numbers
Näytetään 11–20 / 32
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Päivitys: 6.8.2013 klo 11.13

- Fixed potential error

Päivitys: 1.8.2013 klo 17.20

- Bunch of performance optimizations
- Indicators now display properly when out-of-body (third person view, via cameras, etc)

Päivitys: 1.8.2013 klo 8.13

+ Added command to modify transparency

Päivitys: 31.7.2013 klo 14.59

- critmode defaulted to 7

Päivitys: 30.7.2013 klo 15.19

+ Added critical modes
- Melee now spawns indicator at damage location
- Rendering optimizations

Päivitys: 29.7.2013 klo 20.11

+ Added much more customizability

Päivitys: 8.7.2013 klo 12.59

- added prop_door* to world mask

Päivitys: 5.7.2013 klo 14.27

+ added entity masks.

Päivitys: 4.7.2013 klo 15.10

- force clients hitnums_toggle on when server disables sv_hitnums_allowusertoggle

Päivitys: 4.7.2013 klo 14.58

- removed useless check on serverside lua.
- client convar hitnums_enable was changed to concommand hitnums_toggle to maximize compatibility with sv_hitnums_allowusertoggle.