Garry's Mod

Garry's Mod

Hit Numbers
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Update: 6 aug 2013 om 11:13

- Fixed potential error

Update: 1 aug 2013 om 17:20

- Bunch of performance optimizations
- Indicators now display properly when out-of-body (third person view, via cameras, etc)

Update: 1 aug 2013 om 8:13

+ Added command to modify transparency

Update: 31 jul 2013 om 14:59

- critmode defaulted to 7

Update: 30 jul 2013 om 15:19

+ Added critical modes
- Melee now spawns indicator at damage location
- Rendering optimizations

Update: 29 jul 2013 om 20:11

+ Added much more customizability

Update: 8 jul 2013 om 12:59

- added prop_door* to world mask

Update: 5 jul 2013 om 14:27

+ added entity masks.

Update: 4 jul 2013 om 15:10

- force clients hitnums_toggle on when server disables sv_hitnums_allowusertoggle

Update: 4 jul 2013 om 14:58

- removed useless check on serverside lua.
- client convar hitnums_enable was changed to concommand hitnums_toggle to maximize compatibility with sv_hitnums_allowusertoggle.