Space Engineers
WeaponCore - 2.5
Показані результати 91–100 із 194
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Оновлено: 10 лют. о 17:39
автор: BDCarrillo

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

Оновлено: 23 січ. о 9:00
автор: BDCarrillo

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Оновлено: 15 січ. о 12:48
автор: BDCarrillo

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Оновлено: 14 січ. о 14:32
автор: BDCarrillo

- Added new optional variable to set a minimum speed even if drag is used

Оновлено: 14 січ. о 12:36
автор: BDCarrillo

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Оновлено: 8 січ. о 5:47
автор: BDCarrillo

Оновлено: 7 січ. о 5:46
автор: BDCarrillo

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Оновлено: 4 січ. о 7:31
автор: BDCarrillo

Оновлено: 4 листоп. 2024 о 15:58
автор: BDCarrillo

More negative entity ID fixes for hud targeting/target cycling

Оновлено: 28 жовт. 2024 о 12:20
автор: BDCarrillo