Space Engineers

Space Engineers

WeaponCore - 2.5
Ergebnisse 91–100 von 193
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Update: 23. Jan. um 9:00

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Update: 15. Jan. um 12:48

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Update: 14. Jan. um 14:32

- Added new optional variable to set a minimum speed even if drag is used

Update: 14. Jan. um 12:36

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Update: 8. Jan. um 5:47

Update: 7. Jan. um 5:46

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Update: 4. Jan. um 7:31

Update: 4. Nov. 2024 um 15:58

More negative entity ID fixes for hud targeting/target cycling

Update: 28. Okt. 2024 um 12:20

Update: 21. Okt. 2024 um 12:59