Space Engineers

Space Engineers

WeaponCore - 2.5
Menampilkan91-100 dari 193 kiriman
< 1 ... 8  9  10  11  12 ... 20 >
Pembaruan: 23 Jan @ 9:00am
berdasarkan BDCarrillo

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes

Pembaruan: 15 Jan @ 12:48pm
berdasarkan BDCarrillo

- Optimized AI Targeting to reduce raycasts and processing overhead
- Fixed NRE caused by Section plugin

Pembaruan: 14 Jan @ 2:32pm
berdasarkan BDCarrillo

- Added new optional variable to set a minimum speed even if drag is used

Pembaruan: 14 Jan @ 12:36pm
berdasarkan BDCarrillo

- Fixed issue with grids not tracking players who enter cockpits while the power is off

Pembaruan: 8 Jan @ 5:47am
berdasarkan BDCarrillo

Pembaruan: 7 Jan @ 5:46am
berdasarkan BDCarrillo

- Fixed corner case of Automaton controlled weapons not ceasing fire for enemies that move out of range
- Added bad modder message if ammo SBC has a magazine capacity of zero
- Temp additional debugging info in NormalShootRayCallBack and RemoveIncompatibleBlock

Pembaruan: 4 Jan @ 7:31am
berdasarkan BDCarrillo

Pembaruan: 4 Nov 2024 @ 3:58pm
berdasarkan BDCarrillo

More negative entity ID fixes for hud targeting/target cycling

Pembaruan: 28 Okt 2024 @ 12:20pm
berdasarkan BDCarrillo

Pembaruan: 21 Okt 2024 @ 12:59pm
berdasarkan BDCarrillo