Space Engineers
WeaponCore - 2.5
Εμφάνιση 131-140 από 193 καταχωρίσεις
< 1 ... 12  13  14  15  16 ... 20 >
Ενημέρωση: 25 Ιουλ 2024 στις 8:26
από BDCarrillo

- Fixed weapons that use TargetGridCenter ignoring terminal settings on target types
- Fixed a PD corner case where TargetGridCenter-fired projectiles might have been ignored

Ενημέρωση: 22 Ιουλ 2024 στις 15:04
από BDCarrillo

- removed some debug text that shouldn't have been in the prev push

Ενημέρωση: 22 Ιουλ 2024 στις 13:28
από BDCarrillo

- Update min/max size thresholds on targeting to include "or equal"

Ενημέρωση: 20 Ιουλ 2024 στις 15:05
από BDCarrillo

- Fixed inconsistent trigger distances for TimedSpawns using proximity - modders see pin in #coresys-wc-dev

Ενημέρωση: 15 Ιουλ 2024 στις 11:16
από BDCarrillo

- Fixed erroneous velocity inheritance for travel-to without frag that drops velocity (yes, it's as odd as it sounds)

Ενημέρωση: 14 Ιουλ 2024 στις 23:47
από BDCarrillo

- Fixed PD targeting corner case where valid target projectiles would get kicked out from tracking

Ενημέρωση: 12 Ιουλ 2024 στις 23:35
από BDCarrillo

- More message/error clarifications
- Bugfix for painter used on fixed smarts that have a dumb terminal stage
- Whitelisted Gauge's grappling hook turret

Ενημέρωση: 6 Ιουλ 2024 στις 11:20
από BDCarrillo

- Clarified some error messages for modders

Ενημέρωση: 29 Ιουν 2024 στις 11:00
από BDCarrillo

- Fixed TravelTo estimation returning the target position without lead if TimedSpawns were not used but their field serialized with defaults

Ενημέρωση: 26 Ιουν 2024 στις 12:07
από BDCarrillo

- Added drag option under Trajectory.