Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
目前顯示第 1-10 項,共 366 項
< 1  2  3 ... 37 >
更新:11 月 16 日 @ 上午 7:38
Draconis🐊 發表

iron helm properly has obstructed vision

更新:11 月 14 日 @ 下午 1:46
Draconis🐊 發表

decreased movement penalty for mudraptor armor cleaned up a few tiny bits of code, acid grenades should work better in railguns but they aren't as good as if thrown.

更新:10 月 18 日 @ 下午 1:06
Draconis🐊 發表

acid grenade had a bug where it was going off in the players hand on use. But was also not going off when used in a railgun/detonater correctly.

Keep in mind when in a railgun it will destroy the grenade via explosion leading to a reduced but still present acid/slow effect

更新:10 月 15 日 @ 上午 5:12
Draconis🐊 發表

fix shoulders on drab improvised armor.

Complete redo on marine armor using new sprites instead of the old EK edits.

更新:10 月 13 日 @ 上午 1:42
Draconis🐊 發表

Blockade armor must now be carried like the exosuit, what was I thinking?

更新:10 月 12 日 @ 上午 9:03
Draconis🐊 發表

removed weapon skill bonus from bandolier
new load bearing vest sprite to replace the EK marine armor torso based one.

更新:10 月 9 日 @ 下午 9:38
Draconis🐊 發表

Jovian diving Helmet had bitewounds twice for some reason, numerous backpacks did not allow harpoons as ammo unintentionally.

更新:10 月 3 日 @ 下午 2:59
Draconis🐊 發表

Small update to fix aluminum accidentally added to decon of repeating rifle instead of aluminium.

更新:10 月 1 日 @ 上午 3:16
Draconis🐊 發表

Added Chinese Translation

更新:9 月 29 日 @ 下午 12:21
Draconis🐊 發表

small balance pass, issues with density changes on several items resolved. harpoon coil gun damage was too high.