Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
Zobrazuje se 1–10 z 366 položek
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Aktualizace: 16. lis. v 7.38
provedl Draconis🐊

iron helm properly has obstructed vision

Aktualizace: 14. lis. v 13.46
provedl Draconis🐊

decreased movement penalty for mudraptor armor cleaned up a few tiny bits of code, acid grenades should work better in railguns but they aren't as good as if thrown.

Aktualizace: 18. říj. v 13.06
provedl Draconis🐊

acid grenade had a bug where it was going off in the players hand on use. But was also not going off when used in a railgun/detonater correctly.

Keep in mind when in a railgun it will destroy the grenade via explosion leading to a reduced but still present acid/slow effect

Aktualizace: 15. říj. v 5.12
provedl Draconis🐊

fix shoulders on drab improvised armor.

Complete redo on marine armor using new sprites instead of the old EK edits.

Aktualizace: 13. říj. v 1.42
provedl Draconis🐊

Blockade armor must now be carried like the exosuit, what was I thinking?

Aktualizace: 12. říj. v 9.03
provedl Draconis🐊

removed weapon skill bonus from bandolier
new load bearing vest sprite to replace the EK marine armor torso based one.

Aktualizace: 9. říj. v 21.38
provedl Draconis🐊

Jovian diving Helmet had bitewounds twice for some reason, numerous backpacks did not allow harpoons as ammo unintentionally.

Aktualizace: 3. říj. v 14.59
provedl Draconis🐊

Small update to fix aluminum accidentally added to decon of repeating rifle instead of aluminium.

Aktualizace: 1. říj. v 3.16
provedl Draconis🐊

Added Chinese Translation

Aktualizace: 29. zář. v 12.21
provedl Draconis🐊

small balance pass, issues with density changes on several items resolved. harpoon coil gun damage was too high.