Garry's Mod

Garry's Mod

More Kill Icons
Ergebnisse 1–10 von 10
Update: 22. Okt. um 13:25
von Freef

+ Added killicons to grenade_mp5 and nihilanth_energy_ball, thanks BubbuDert!

Update: 11. Okt. um 14:05
von Freef

+ Extended support to beatrun fists and laser hazard
+ Added radiation icon for sent_nuke (used in Nuke Pack 4)

Update: 6. Okt. um 10:20
von Freef

* Fixed the trigger_hurt null error for good, thank you Kourme and holberry20 for your reports!

Update: 6. Okt. um 9:19
von Freef

Wrapped pcall to make absolutely sure there won't be an error thrown

Update: 3. Okt. um 12:42
von Freef

Added NPC/Nextbot/Player check to EntityTakeDamage trigger_hurt override to trigger_hurt_morekillicons

Update: 1. Okt. um 15:04
von Freef

+ Hotfix for a nil call, thanks Kurome for the report

Update: 1. Okt. um 13:39
von Freef

+ Added kill icon for weapon_fists

Update: 1. Okt. um 13:19
von Freef

- Removed water icon as drowning is overriden by worldspawn killicon and waterydeath is fish icon (leech)

Update: 1. Okt. um 11:59
von Freef

+ Added wrecking ball kill icon for func_pendulum
+ Linked already existing kill icons to HL1 NPCs and weapons
+ trigger_hurt's icon finally works with some server lua magic (can be disabled with morekillicons_trigger_hurt_override 0)
+ Added the suicide kill icon (displayed as escape door)

Update: 26. Sep. um 12:16
von Freef

Fun fact: I used these Stickmen before in the intro sequence of King's Turn To Die[itch.io]