Garry's Mod

Garry's Mod

More Kill Icons
Viser 1-10 af 10 forekomster
Opdatering: 22. okt. kl. 13:25

+ Added killicons to grenade_mp5 and nihilanth_energy_ball, thanks BubbuDert!

Opdatering: 11. okt. kl. 14:05

+ Extended support to beatrun fists and laser hazard
+ Added radiation icon for sent_nuke (used in Nuke Pack 4)

Opdatering: 6. okt. kl. 10:20

* Fixed the trigger_hurt null error for good, thank you Kourme and holberry20 for your reports!

Opdatering: 6. okt. kl. 9:19

Wrapped pcall to make absolutely sure there won't be an error thrown

Opdatering: 3. okt. kl. 12:42

Added NPC/Nextbot/Player check to EntityTakeDamage trigger_hurt override to trigger_hurt_morekillicons

Opdatering: 1. okt. kl. 15:04

+ Hotfix for a nil call, thanks Kurome for the report

Opdatering: 1. okt. kl. 13:39

+ Added kill icon for weapon_fists

Opdatering: 1. okt. kl. 13:19

- Removed water icon as drowning is overriden by worldspawn killicon and waterydeath is fish icon (leech)

Opdatering: 1. okt. kl. 11:59

+ Added wrecking ball kill icon for func_pendulum
+ Linked already existing kill icons to HL1 NPCs and weapons
+ trigger_hurt's icon finally works with some server lua magic (can be disabled with morekillicons_trigger_hurt_override 0)
+ Added the suicide kill icon (displayed as escape door)

Opdatering: 26. sep. kl. 12:16

Fun fact: I used these Stickmen before in the intro sequence of King's Turn To Die[itch.io]