Garry's Mod
More Kill Icons
Показване на 1 — 10 от 10 постъпления
Обновление: 22 окт. в 13:25
от Freef

+ Added killicons to grenade_mp5 and nihilanth_energy_ball, thanks BubbuDert!

Обновление: 11 окт. в 14:05
от Freef

+ Extended support to beatrun fists and laser hazard
+ Added radiation icon for sent_nuke (used in Nuke Pack 4)

Обновление: 6 окт. в 10:20
от Freef

* Fixed the trigger_hurt null error for good, thank you Kourme and holberry20 for your reports!

Обновление: 6 окт. в 9:19
от Freef

Wrapped pcall to make absolutely sure there won't be an error thrown

Обновление: 3 окт. в 12:42
от Freef

Added NPC/Nextbot/Player check to EntityTakeDamage trigger_hurt override to trigger_hurt_morekillicons

Обновление: 1 окт. в 15:04
от Freef

+ Hotfix for a nil call, thanks Kurome for the report

Обновление: 1 окт. в 13:39
от Freef

+ Added kill icon for weapon_fists

Обновление: 1 окт. в 13:19
от Freef

- Removed water icon as drowning is overriden by worldspawn killicon and waterydeath is fish icon (leech)

Обновление: 1 окт. в 11:59
от Freef

+ Added wrecking ball kill icon for func_pendulum
+ Linked already existing kill icons to HL1 NPCs and weapons
+ trigger_hurt's icon finally works with some server lua magic (can be disabled with morekillicons_trigger_hurt_override 0)
+ Added the suicide kill icon (displayed as escape door)

Обновление: 26 септ. в 12:16
от Freef

Fun fact: I used these Stickmen before in the intro sequence of King's Turn To Die[itch.io]