Garry's Mod

Garry's Mod

VRMod x64 - Extended
Viser 71–80 av 180 bidrag
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Oppdatering: 12. aug. @ 5.27

-Safeguarding "EntityTakeDamage" hook to potential avoid error

Oppdatering: 11. aug. @ 14.58

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)

Oppdatering: 9. aug. @ 17.50

-Polishing and optimizing existing functionality

Oppdatering: 8. aug. @ 20.29

-Improved consistency of wall collisions, made sure that clientside API would work with adjusted poses + optimization and polishing

Oppdatering: 8. aug. @ 11.53

-Slight wall collisions adjustments for SWEPS

Oppdatering: 8. aug. @ 10.46

-Wall collisions improvements: less jitter, more accuracy + "vrmod_collisions” is a server side convar now

Oppdatering: 7. aug. @ 16.02

-Removed debug prints for the recent change

Oppdatering: 7. aug. @ 15.58

-Removed halos around non pickable objects

Oppdatering: 7. aug. @ 7.37

-Polishing world collisions: preventing SWEPs to stuck + one hand does not block the other

Oppdatering: 6. aug. @ 18.14

-Added clientside wall collisions (can be disabled in gameplay tab)