Garry's Mod

Garry's Mod

VRMod x64 - Extended
Menampilkan71-80 dari 180 kiriman
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Pembaruan: 12 Agu @ 5:27am
berdasarkan Doom Slayer

-Safeguarding "EntityTakeDamage" hook to potential avoid error

Pembaruan: 11 Agu @ 2:58pm
berdasarkan Doom Slayer

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)

Pembaruan: 9 Agu @ 5:50pm
berdasarkan Doom Slayer

-Polishing and optimizing existing functionality

Pembaruan: 8 Agu @ 8:29pm
berdasarkan Doom Slayer

-Improved consistency of wall collisions, made sure that clientside API would work with adjusted poses + optimization and polishing

Pembaruan: 8 Agu @ 11:53am
berdasarkan Doom Slayer

-Slight wall collisions adjustments for SWEPS

Pembaruan: 8 Agu @ 10:46am
berdasarkan Doom Slayer

-Wall collisions improvements: less jitter, more accuracy + "vrmod_collisions” is a server side convar now

Pembaruan: 7 Agu @ 4:02pm
berdasarkan Doom Slayer

-Removed debug prints for the recent change

Pembaruan: 7 Agu @ 3:58pm
berdasarkan Doom Slayer

-Removed halos around non pickable objects

Pembaruan: 7 Agu @ 7:37am
berdasarkan Doom Slayer

-Polishing world collisions: preventing SWEPs to stuck + one hand does not block the other

Pembaruan: 6 Agu @ 6:14pm
berdasarkan Doom Slayer

-Added clientside wall collisions (can be disabled in gameplay tab)