Garry's Mod

Garry's Mod

VRMod x64 - Extended
Viser 71-80 af 180 forekomster
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Opdatering: 12. aug. kl. 5:27

-Safeguarding "EntityTakeDamage" hook to potential avoid error

Opdatering: 11. aug. kl. 14:58

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)

Opdatering: 9. aug. kl. 17:50

-Polishing and optimizing existing functionality

Opdatering: 8. aug. kl. 20:29

-Improved consistency of wall collisions, made sure that clientside API would work with adjusted poses + optimization and polishing

Opdatering: 8. aug. kl. 11:53

-Slight wall collisions adjustments for SWEPS

Opdatering: 8. aug. kl. 10:46

-Wall collisions improvements: less jitter, more accuracy + "vrmod_collisions” is a server side convar now

Opdatering: 7. aug. kl. 16:02

-Removed debug prints for the recent change

Opdatering: 7. aug. kl. 15:58

-Removed halos around non pickable objects

Opdatering: 7. aug. kl. 7:37

-Polishing world collisions: preventing SWEPs to stuck + one hand does not block the other

Opdatering: 6. aug. kl. 18:14

-Added clientside wall collisions (can be disabled in gameplay tab)