Garry's Mod

Garry's Mod

Physics Crash Guard
17 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2 >
Güncelleme: 21 Kas @ 2:32
Güncelleyen: noaccess

minor change

Güncelleme: 21 Kas @ 2:17
Güncelleyen: noaccess

Technical revisions [github.com]

Güncelleme: 1 Kas @ 14:33
Güncelleyen: noaccess

update the slider's min/max in the settings [github.com]

Güncelleme: 1 Kas @ 14:27
Güncelleyen: noaccess

how could i forget... [github.com]

Güncelleme: 1 Kas @ 6:43
Güncelleyen: noaccess

src: fine-tuning

Güncelleme: 31 Eki @ 7:14
Güncelleyen: noaccess

Rework, refresh

* Naming conventions affairs (variables, filenames, system), refactoring
* Some rewording
* Improve, retool logic, implementations. Reconsider some parts of the code
* Micro-optimization
* Minor stuff

Güncelleme: 3 Ağu @ 5:58
Güncelleyen: noaccess

Refresh the code

Güncelleme: 22 Haz @ 4:17
Güncelleyen: noaccess

Repair the addon

+ Divide initial `g_flHangDetection` by 1000 as was intended
+ Move physcrashguard_hangdetection-ConVar and physcrashguard.IsThereHang() to server-side

Güncelleme: 6 Haz @ 4:57
Güncelleyen: noaccess

Medium update

+ Refactor
+ Further optimization
+ Fixed checks in the physics iterator
+ Feature: Freeze dupes on paste

Güncelleme: 16 Kas 2024 @ 5:32
Güncelleyen: noaccess

Quick clarification