Garry's Mod

Garry's Mod

Physics Crash Guard
Visar 1–10 av 17 poster
< 1  2 >
Uppdatering: 21 nov @ 2:32

minor change

Uppdatering: 21 nov @ 2:17

Technical revisions [github.com]

Uppdatering: 1 nov @ 14:33

update the slider's min/max in the settings [github.com]

Uppdatering: 1 nov @ 14:27

how could i forget... [github.com]

Uppdatering: 1 nov @ 6:43

src: fine-tuning

Uppdatering: 31 okt @ 7:14

Rework, refresh

* Naming conventions affairs (variables, filenames, system), refactoring
* Some rewording
* Improve, retool logic, implementations. Reconsider some parts of the code
* Micro-optimization
* Minor stuff

Uppdatering: 3 aug @ 5:58

Refresh the code

Uppdatering: 22 jun @ 4:17

Repair the addon

+ Divide initial `g_flHangDetection` by 1000 as was intended
+ Move physcrashguard_hangdetection-ConVar and physcrashguard.IsThereHang() to server-side

Uppdatering: 6 jun @ 4:57

Medium update

+ Refactor
+ Further optimization
+ Fixed checks in the physics iterator
+ Feature: Freeze dupes on paste

Uppdatering: 16 nov, 2024 @ 5:32

Quick clarification