Barotrauma
Vanilla Weapons Overhaul (Draconis)
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Ενημέρωση: 16 Νοε στις 7:38

iron helm properly has obstructed vision

Ενημέρωση: 14 Νοε στις 13:46

decreased movement penalty for mudraptor armor cleaned up a few tiny bits of code, acid grenades should work better in railguns but they aren't as good as if thrown.

Ενημέρωση: 18 Οκτ στις 13:06

acid grenade had a bug where it was going off in the players hand on use. But was also not going off when used in a railgun/detonater correctly.

Keep in mind when in a railgun it will destroy the grenade via explosion leading to a reduced but still present acid/slow effect

Ενημέρωση: 15 Οκτ στις 5:12

fix shoulders on drab improvised armor.

Complete redo on marine armor using new sprites instead of the old EK edits.

Ενημέρωση: 13 Οκτ στις 1:42

Blockade armor must now be carried like the exosuit, what was I thinking?

Ενημέρωση: 12 Οκτ στις 9:03

removed weapon skill bonus from bandolier
new load bearing vest sprite to replace the EK marine armor torso based one.

Ενημέρωση: 9 Οκτ στις 21:38

Jovian diving Helmet had bitewounds twice for some reason, numerous backpacks did not allow harpoons as ammo unintentionally.

Ενημέρωση: 3 Οκτ στις 14:59

Small update to fix aluminum accidentally added to decon of repeating rifle instead of aluminium.

Ενημέρωση: 1 Οκτ στις 3:16

Added Chinese Translation

Ενημέρωση: 29 Σεπ στις 12:21

small balance pass, issues with density changes on several items resolved. harpoon coil gun damage was too high.