Space Engineers

Space Engineers

WeaponCore - 2.5
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Aggiornamento: 5 giu 2024, 7:42

- Added option for ammo to override weapon muzzle Effect1

Aggiornamento: 4 giu 2024, 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Aggiornamento: 4 giu 2024, 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Aggiornamento: 3 giu 2024, 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Aggiornamento: 2 giu 2024, 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Aggiornamento: 2 giu 2024, 8:59

- Added speed variance option to ejected components

Aggiornamento: 2 giu 2024, 8:10

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

Aggiornamento: 30 mag 2024, 7:27

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

Aggiornamento: 29 mag 2024, 9:42

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle

Aggiornamento: 29 mag 2024, 7:57

- Bugfix for corner case of a block violating restricted placement boxes due to subgrids throwing an error with GetFatBlocks