Space Engineers
WeaponCore - 2.5
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Обновление: 5 юни 2024 в 7:42

- Added option for ammo to override weapon muzzle Effect1

Обновление: 4 юни 2024 в 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Обновление: 4 юни 2024 в 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Обновление: 3 юни 2024 в 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Обновление: 2 юни 2024 в 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Обновление: 2 юни 2024 в 8:59

- Added speed variance option to ejected components

Обновление: 2 юни 2024 в 8:10

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

Обновление: 30 май 2024 в 7:27

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

Обновление: 29 май 2024 в 9:42

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle

Обновление: 29 май 2024 в 7:57

- Bugfix for corner case of a block violating restricted placement boxes due to subgrids throwing an error with GetFatBlocks