Space Engineers

Space Engineers

WeaponCore - 2.5
151–160/193 bejegyzés mutatása
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Frissítés: 2024. jún. 5. @ 7:42
BDCarrillo által

- Added option for ammo to override weapon muzzle Effect1

Frissítés: 2024. jún. 4. @ 11:10
BDCarrillo által

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Frissítés: 2024. jún. 4. @ 10:47
BDCarrillo által

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Frissítés: 2024. jún. 3. @ 9:08
BDCarrillo által

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Frissítés: 2024. jún. 2. @ 9:38
BDCarrillo által

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Frissítés: 2024. jún. 2. @ 8:59
BDCarrillo által

- Added speed variance option to ejected components

Frissítés: 2024. jún. 2. @ 8:10
BDCarrillo által

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

Frissítés: 2024. máj. 30. @ 7:27
BDCarrillo által

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

Frissítés: 2024. máj. 29. @ 9:42
BDCarrillo által

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle

Frissítés: 2024. máj. 29. @ 7:57
BDCarrillo által

- Bugfix for corner case of a block violating restricted placement boxes due to subgrids throwing an error with GetFatBlocks