Space Engineers

Space Engineers

WeaponCore - 2.5
1–10/193 bejegyzés mutatása
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Frissítés: nov. 4. @ 6:59
BDCarrillo által

- Corrected issue with projectile age not being passed when a client informs the server of a fixed weapon hit, preventing AOE from processing

Frissítés: okt. 31. @ 12:33
BDCarrillo által

- Clarified effective ROF (which includes reload times) vs cyclic ROF in terminal. Updated both to include heat related slowdowns
- Fixed ScanRange option so it's properly respected in weapon targeting or projectile checks (thanks DarkXerox)
- WC based warheads (see wiki) are now impact sensitive

Frissítés: okt. 24. @ 6:58
BDCarrillo által

- WH bugfixes

Frissítés: okt. 23. @ 8:05
BDCarrillo által

- WH initial commit

Frissítés: okt. 20. @ 21:28
BDCarrillo által

- Swapped data outputs for weapons/ammo/damage done from Comma delimited to Tab delimited, courtesy of NerdE1

Frissítés: okt. 17. @ 19:59
BDCarrillo által

- Fixed constraint labels for inventories
- Removed "*" affix on ammo selection if it matches the current type. Was potentially unclear if a reload was needed
- Added "/wc ts" to toggle global permission to shoot (Courtesy of NerdE1. Please forward any issues to him)

Frissítés: okt. 7. @ 11:21
BDCarrillo által

- Updated Chinese localization (thanks 晝食|午餐/ᐠ。ꞈ。ᐟ\)
- Fixed target selection circle directionality when selected target is off screen
- Fixed terminal sliders in MP showing an incorrect value (appeared to lag one input behind user)

Frissítés: okt. 2. @ 12:47
BDCarrillo által

Frissítés: okt. 2. @ 6:48
BDCarrillo által

Frissítés: okt. 1. @ 15:31
BDCarrillo által

gG