Space Engineers
WeaponCore - 2.5
Показані результати 151–160 із 194
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Оновлено: 5 черв. 2024 о 11:13
автор: BDCarrillo

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Оновлено: 5 черв. 2024 о 7:42
автор: BDCarrillo

- Added option for ammo to override weapon muzzle Effect1

Оновлено: 4 черв. 2024 о 11:10
автор: BDCarrillo

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Оновлено: 4 черв. 2024 о 10:47
автор: BDCarrillo

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Оновлено: 3 черв. 2024 о 9:08
автор: BDCarrillo

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Оновлено: 2 черв. 2024 о 9:38
автор: BDCarrillo

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Оновлено: 2 черв. 2024 о 8:59
автор: BDCarrillo

- Added speed variance option to ejected components

Оновлено: 2 черв. 2024 о 8:10
автор: BDCarrillo

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

Оновлено: 30 трав. 2024 о 7:27
автор: BDCarrillo

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

Оновлено: 29 трав. 2024 о 9:42
автор: BDCarrillo

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle