Arma 3
Project injury Reaction (PiR)
Hiển thị 131-140 trong 170 mục
< 1 ... 12  13  14  15  16  17 >
Cập nhật: 19 Thg01, 2020 @ 4:23am

  • Return to the previous version.

Cập nhật: 19 Thg01, 2020 @ 4:22am

  • Wrong version.

Cập nhật: 12 Thg01, 2020 @ 1:51pm

  • Ragdoll slightly reworked.
  • Fixed the impossibility of treatment after the explosion of a grenade behind cover.
  • The keys are fixed.

Cập nhật: 11 Thg01, 2020 @ 2:12pm

  • Reworked wound disable features for player.

Cập nhật: 4 Thg01, 2020 @ 5:41pm

  • Fixed bleeding when injured by a grenade in water.

Cập nhật: 4 Thg01, 2020 @ 2:42pm

  • Fixed double action when injured by a grenade.

Cập nhật: 31 Thg12, 2019 @ 12:13pm

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Cập nhật: 7 Thg12, 2019 @ 3:07pm

  • After injury, count of ammo in magazines does not change.

Cập nhật: 27 Thg11, 2019 @ 1:47am

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Cập nhật: 23 Thg09, 2019 @ 11:15am

  • Disabled self-healing in water.