Arma 3
Project injury Reaction (PiR)
Näytetään 131–140 / 170
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Päivitys: 19.1.2020 klo 4.23

  • Return to the previous version.

Päivitys: 19.1.2020 klo 4.22

  • Wrong version.

Päivitys: 12.1.2020 klo 13.51

  • Ragdoll slightly reworked.
  • Fixed the impossibility of treatment after the explosion of a grenade behind cover.
  • The keys are fixed.

Päivitys: 11.1.2020 klo 14.12

  • Reworked wound disable features for player.

Päivitys: 4.1.2020 klo 17.41

  • Fixed bleeding when injured by a grenade in water.

Päivitys: 4.1.2020 klo 14.42

  • Fixed double action when injured by a grenade.

Päivitys: 31.12.2019 klo 12.13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Päivitys: 7.12.2019 klo 15.07

  • After injury, count of ammo in magazines does not change.

Päivitys: 27.11.2019 klo 1.47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Päivitys: 23.9.2019 klo 11.15

  • Disabled self-healing in water.