Arma 3
Project injury Reaction (PiR)
Показване на 131 — 140 от 170 постъпления
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Обновление: 19 ян. 2020 в 4:23

  • Return to the previous version.

Обновление: 19 ян. 2020 в 4:22

  • Wrong version.

Обновление: 12 ян. 2020 в 13:51

  • Ragdoll slightly reworked.
  • Fixed the impossibility of treatment after the explosion of a grenade behind cover.
  • The keys are fixed.

Обновление: 11 ян. 2020 в 14:12

  • Reworked wound disable features for player.

Обновление: 4 ян. 2020 в 17:41

  • Fixed bleeding when injured by a grenade in water.

Обновление: 4 ян. 2020 в 14:42

  • Fixed double action when injured by a grenade.

Обновление: 31 дек. 2019 в 12:13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Обновление: 7 дек. 2019 в 15:07

  • After injury, count of ammo in magazines does not change.

Обновление: 27 ноем. 2019 в 1:47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Обновление: 23 септ. 2019 в 11:15

  • Disabled self-healing in water.