Arma 3
Project injury Reaction (PiR)
Ergebnisse 131–140 von 170
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Update: 19. Jan. 2020 um 4:23

  • Return to the previous version.

Update: 19. Jan. 2020 um 4:22

  • Wrong version.

Update: 12. Jan. 2020 um 13:51

  • Ragdoll slightly reworked.
  • Fixed the impossibility of treatment after the explosion of a grenade behind cover.
  • The keys are fixed.

Update: 11. Jan. 2020 um 14:12

  • Reworked wound disable features for player.

Update: 4. Jan. 2020 um 17:41

  • Fixed bleeding when injured by a grenade in water.

Update: 4. Jan. 2020 um 14:42

  • Fixed double action when injured by a grenade.

Update: 31. Dez. 2019 um 12:13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Update: 7. Dez. 2019 um 15:07

  • After injury, count of ammo in magazines does not change.

Update: 27. Nov. 2019 um 1:47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Update: 23. Sep. 2019 um 11:15

  • Disabled self-healing in water.