Space Engineers

Space Engineers

Modular Encounters Systems
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Actualización: 8 JUN 2022 a las 20:22

2.1.62
- Various Fixes

Actualización: 5 JUN 2022 a las 21:09

2.1.61
- Added possible fix for NRE in Personnel/Energy Inhibitor logic
- Added API Options to Enable/Disable SpawnGroups

Actualización: 4 JUN 2022 a las 16:13

2.1.60
- Added Additional Info To GESAP
- Minor Fixes and Prep for Imber, Incon, Parallax mods.

Actualización: 29 MAY 2022 a las 16:57

2.1.59
- Various Fixes and Improvements

Actualización: 23 MAY 2022 a las 18:36

2.1.58
- Fix for crash on space cargo ships

Actualización: 23 MAY 2022 a las 17:15

2.1.57
- Planetary Lanes Support
- Command Delay Option
- Began refactor of Target Profile (under the hood)
- GPS created from Action can use Antenna and Grid Names (submitted by DanOverEngineered)
- Player Nearby Trigger can use custom faction (submitted by CptArthur)

Actualización: 15 MAY 2022 a las 19:41

2.1.56
- Added fix for NPC ownership not being recognised in some cases for behaviors.

Actualización: 15 MAY 2022 a las 18:43

2.1.55
- Additional Debugging for Ownership Issues
- Added Subgrid Thruster Control for NPCs

Actualización: 12 MAY 2022 a las 7:58

2.1.54
- Fixes for whatever I broke in 2.1.53

Actualización: 11 MAY 2022 a las 20:26

2.1.53
- Bug fixes for a handful of NRE and Index OOB errors