Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 101–110 / 309
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Päivitys: 8.6.2022 klo 20.22

2.1.62
- Various Fixes

Päivitys: 5.6.2022 klo 21.09

2.1.61
- Added possible fix for NRE in Personnel/Energy Inhibitor logic
- Added API Options to Enable/Disable SpawnGroups

Päivitys: 4.6.2022 klo 16.13

2.1.60
- Added Additional Info To GESAP
- Minor Fixes and Prep for Imber, Incon, Parallax mods.

Päivitys: 29.5.2022 klo 16.57

2.1.59
- Various Fixes and Improvements

Päivitys: 23.5.2022 klo 18.36

2.1.58
- Fix for crash on space cargo ships

Päivitys: 23.5.2022 klo 17.15

2.1.57
- Planetary Lanes Support
- Command Delay Option
- Began refactor of Target Profile (under the hood)
- GPS created from Action can use Antenna and Grid Names (submitted by DanOverEngineered)
- Player Nearby Trigger can use custom faction (submitted by CptArthur)

Päivitys: 15.5.2022 klo 19.41

2.1.56
- Added fix for NPC ownership not being recognised in some cases for behaviors.

Päivitys: 15.5.2022 klo 18.43

2.1.55
- Additional Debugging for Ownership Issues
- Added Subgrid Thruster Control for NPCs

Päivitys: 12.5.2022 klo 7.58

2.1.54
- Fixes for whatever I broke in 2.1.53

Päivitys: 11.5.2022 klo 20.26

2.1.53
- Bug fixes for a handful of NRE and Index OOB errors