Garry's Mod

Garry's Mod

VRMod x64 - Extended
目前顯示第 61-70 項,共 180 項
< 1 ... 5  6  7  8  9 ... 18 >
更新:8 月 15 日 @ 下午 2:42
Doom Slayer 發表

-Polishing of collisions: Adjusted positions, made sure that the offset is consistent across melee, walls and prop collisions.
-Better detection of melee weapons based on viewmodel offset
-Precomputing the collision box in melee in advance rather than fetching right before the hit.
-Added eye scale offset to rendering tab
-Added server side convar to disable melee for everyone on the server
-Fixed bug where left hand would apply the same type of damage if one is using melee weapon with a hook override

更新:8 月 14 日 @ 下午 4:26
Doom Slayer 發表

-Attempt to fix bindings for Valve Index controllers

更新:8 月 14 日 @ 下午 3:37
Doom Slayer 發表

-Adjusted eye offset

更新:8 月 14 日 @ 下午 3:24
Doom Slayer 發表

-Collisions are moved in the same loop as tracking and applied on the controllers poses instead of the frame
-Improved accuracy of weapon collisions, now they are independent to hand collisions.
-Client side API reverted to raw data, due to the collisions being applied prior generating the frame.

更新:8 月 13 日 @ 下午 12:22
Doom Slayer 發表

-Clientside API optimization
-ViewModel rendering optimization (mostly addressing ArcVR issues)

更新:8 月 12 日 @ 下午 5:22
Doom Slayer 發表

-Another attempt to fix the issue where other players are not updating movement

更新:8 月 12 日 @ 下午 3:56
Doom Slayer 發表

-reverted back to the previous version

更新:8 月 12 日 @ 下午 3:40
Doom Slayer 發表

-second attempt to fix multiplayer issue

更新:8 月 12 日 @ 下午 3:23
Doom Slayer 發表

-attempt to fix multiplayer issue

更新:8 月 12 日 @ 下午 12:11
Doom Slayer 發表

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist