Garry's Mod

Garry's Mod

VRMod x64 - Extended
目前顯示第 51-60 項,共 180 項
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更新:8 月 18 日 @ 下午 12:18
Doom Slayer 發表

-VGUI: moved buttons up a little in the Settings - Rendering tab

更新:8 月 18 日 @ 上午 11:26
Doom Slayer 發表

-Reverted characterYaw calculations
-Added debug to LerpOtherVRPlayers

更新:8 月 17 日 @ 下午 5:24
Doom Slayer 發表

-Making sure that the same frame is not being spammed over the network, given how often does this happens this change should be a significant improvement for the multiplayer
- Not sending frames to the server if gmod window is not active
- Added annabelle to the flat2vr list

更新:8 月 17 日 @ 下午 4:39
Doom Slayer 發表

-Improving handling of picked up objects, mostly making sure that the physics works properly on dedicated server

更新:8 月 17 日 @ 上午 9:12
Doom Slayer 發表

-collisions are now being broadcasted to the newly connected player
-debug print is more universal + reduced calls to this function inside collisions block

更新:8 月 17 日 @ 上午 8:25
Doom Slayer 發表

-fixed syncing between server and client for the collision params

更新:8 月 16 日 @ 下午 5:54
Doom Slayer 發表

-restored floating hand models

更新:8 月 16 日 @ 下午 5:46
Doom Slayer 發表

更新:8 月 16 日 @ 下午 5:44
Doom Slayer 發表

更新:8 月 16 日 @ 上午 1:11
Doom Slayer 發表

-Sync of collisions between client and server
-Fixed bug where prop phys would stuck on the fallback defaults if the box wasn't computed yet