Garry's Mod
VRMod x64 - Extended
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Обновление: 18 авг в 12:18
автор: Doom Slayer

-VGUI: moved buttons up a little in the Settings - Rendering tab

Обновление: 18 авг в 11:26
автор: Doom Slayer

-Reverted characterYaw calculations
-Added debug to LerpOtherVRPlayers

Обновление: 17 авг в 17:24
автор: Doom Slayer

-Making sure that the same frame is not being spammed over the network, given how often does this happens this change should be a significant improvement for the multiplayer
- Not sending frames to the server if gmod window is not active
- Added annabelle to the flat2vr list

Обновление: 17 авг в 16:39
автор: Doom Slayer

-Improving handling of picked up objects, mostly making sure that the physics works properly on dedicated server

Обновление: 17 авг в 9:12
автор: Doom Slayer

-collisions are now being broadcasted to the newly connected player
-debug print is more universal + reduced calls to this function inside collisions block

Обновление: 17 авг в 8:25
автор: Doom Slayer

-fixed syncing between server and client for the collision params

Обновление: 16 авг в 17:54
автор: Doom Slayer

-restored floating hand models

Обновление: 16 авг в 17:46
автор: Doom Slayer

Обновление: 16 авг в 17:44
автор: Doom Slayer

Обновление: 16 авг в 1:11
автор: Doom Slayer

-Sync of collisions between client and server
-Fixed bug where prop phys would stuck on the fallback defaults if the box wasn't computed yet