Space Engineers

Space Engineers

WeaponCore - 2.5
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更新于:7 月 28 日 下午 4:52
作者:BDCarrillo

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

更新于:7 月 25 日 上午 7:56
作者:BDCarrillo

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

更新于:7 月 22 日 下午 9:35
作者:BDCarrillo

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

更新于:7 月 7 日 下午 6:48
作者:BDCarrillo

更新于:7 月 2 日 下午 12:41
作者:BDCarrillo

- Added support for Nerd's shield framework

更新于:7 月 2 日 上午 7:10
作者:BDCarrillo

- Exposed shoot on and shoot off actions that WC was adding, then hiding

更新于:6 月 26 日 下午 5:19
作者:BDCarrillo

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

更新于:6 月 25 日 下午 3:36
作者:BDCarrillo

更新于:6 月 24 日 下午 4:19
作者:BDCarrillo

更新于:6 月 22 日 下午 11:43
作者:BDCarrillo

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode