Space Engineers

Space Engineers

WeaponCore - 2.5
Viser 31–40 av 193 bidrag
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Oppdatering: 28. juli @ 16.52

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Oppdatering: 25. juli @ 7.56

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Oppdatering: 22. juli @ 21.35

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Oppdatering: 7. juli @ 18.48

Oppdatering: 2. juli @ 12.41

- Added support for Nerd's shield framework

Oppdatering: 2. juli @ 7.10

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Oppdatering: 26. juni @ 17.19

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Oppdatering: 25. juni @ 15.36

Oppdatering: 24. juni @ 16.19

Oppdatering: 22. juni @ 23.43

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode