Space Engineers

Space Engineers

WeaponCore - 2.5
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Opdatering: 28. juli kl. 16:52

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Opdatering: 25. juli kl. 7:56

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Opdatering: 22. juli kl. 21:35

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Opdatering: 7. juli kl. 18:48

Opdatering: 2. juli kl. 12:41

- Added support for Nerd's shield framework

Opdatering: 2. juli kl. 7:10

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Opdatering: 26. juni kl. 17:19

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Opdatering: 25. juni kl. 15:36

Opdatering: 24. juni kl. 16:19

Opdatering: 22. juni kl. 23:43

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode