Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 31–40 / 193
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Päivitys: 28.7. klo 16.52
tekijältä BDCarrillo

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Päivitys: 25.7. klo 7.56
tekijältä BDCarrillo

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Päivitys: 22.7. klo 21.35
tekijältä BDCarrillo

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Päivitys: 7.7. klo 18.48
tekijältä BDCarrillo

Päivitys: 2.7. klo 12.41
tekijältä BDCarrillo

- Added support for Nerd's shield framework

Päivitys: 2.7. klo 7.10
tekijältä BDCarrillo

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Päivitys: 26.6. klo 17.19
tekijältä BDCarrillo

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Päivitys: 25.6. klo 15.36
tekijältä BDCarrillo

Päivitys: 24.6. klo 16.19
tekijältä BDCarrillo

Päivitys: 22.6. klo 23.43
tekijältä BDCarrillo

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode