Space Engineers

Space Engineers

WeaponCore - 2.5
Viser 1–10 av 193 bidrag
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Oppdatering: 4. nov. @ 6.59

- Corrected issue with projectile age not being passed when a client informs the server of a fixed weapon hit, preventing AOE from processing

Oppdatering: 31. okt. @ 12.33

- Clarified effective ROF (which includes reload times) vs cyclic ROF in terminal. Updated both to include heat related slowdowns
- Fixed ScanRange option so it's properly respected in weapon targeting or projectile checks (thanks DarkXerox)
- WC based warheads (see wiki) are now impact sensitive

Oppdatering: 24. okt. @ 6.58

- WH bugfixes

Oppdatering: 23. okt. @ 8.05

- WH initial commit

Oppdatering: 20. okt. @ 21.28

- Swapped data outputs for weapons/ammo/damage done from Comma delimited to Tab delimited, courtesy of NerdE1

Oppdatering: 17. okt. @ 19.59

- Fixed constraint labels for inventories
- Removed "*" affix on ammo selection if it matches the current type. Was potentially unclear if a reload was needed
- Added "/wc ts" to toggle global permission to shoot (Courtesy of NerdE1. Please forward any issues to him)

Oppdatering: 7. okt. @ 11.21

- Updated Chinese localization (thanks 晝食|午餐/ᐠ。ꞈ。ᐟ\)
- Fixed target selection circle directionality when selected target is off screen
- Fixed terminal sliders in MP showing an incorrect value (appeared to lag one input behind user)

Oppdatering: 2. okt. @ 12.47

Oppdatering: 2. okt. @ 6.48

Oppdatering: 1. okt. @ 15.31

gG