Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 1–10 / 193
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Päivitys: 4.11. klo 6.59
tekijältä BDCarrillo

- Corrected issue with projectile age not being passed when a client informs the server of a fixed weapon hit, preventing AOE from processing

Päivitys: 31.10. klo 12.33
tekijältä BDCarrillo

- Clarified effective ROF (which includes reload times) vs cyclic ROF in terminal. Updated both to include heat related slowdowns
- Fixed ScanRange option so it's properly respected in weapon targeting or projectile checks (thanks DarkXerox)
- WC based warheads (see wiki) are now impact sensitive

Päivitys: 24.10. klo 6.58
tekijältä BDCarrillo

- WH bugfixes

Päivitys: 23.10. klo 8.05
tekijältä BDCarrillo

- WH initial commit

Päivitys: 20.10. klo 21.28
tekijältä BDCarrillo

- Swapped data outputs for weapons/ammo/damage done from Comma delimited to Tab delimited, courtesy of NerdE1

Päivitys: 17.10. klo 19.59
tekijältä BDCarrillo

- Fixed constraint labels for inventories
- Removed "*" affix on ammo selection if it matches the current type. Was potentially unclear if a reload was needed
- Added "/wc ts" to toggle global permission to shoot (Courtesy of NerdE1. Please forward any issues to him)

Päivitys: 7.10. klo 11.21
tekijältä BDCarrillo

- Updated Chinese localization (thanks 晝食|午餐/ᐠ。ꞈ。ᐟ\)
- Fixed target selection circle directionality when selected target is off screen
- Fixed terminal sliders in MP showing an incorrect value (appeared to lag one input behind user)

Päivitys: 2.10. klo 12.47
tekijältä BDCarrillo

Päivitys: 2.10. klo 6.48
tekijältä BDCarrillo

Päivitys: 1.10. klo 15.31
tekijältä BDCarrillo

gG