Space Engineers
WeaponCore - 2.5
Εμφάνιση 11-20 από 193 καταχωρίσεις
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Ενημέρωση: 1 Οκτ στις 11:40
από BDCarrillo

- Tidied up formatting of some terminal info displays
- Corrected manual range changes not propagating to AI Max Distance
- Corner case fix for low/zero range being set and attempting to use manual, now points weps out to sync dist
- Fixed projectile impulse calc at impact using Desired Speed instead of actual current speed
- Fixed EWAR not using block or grid GeneralDamageModifier values

Ενημέρωση: 29 Σεπ στις 15:20
από BDCarrillo

- Added terminal notes when a smart may have the ability to lock on to something, but its projectile has a limited tracking angle
- Added new weapon variable in OtherDef to prohibit subsystem selection. Targeting will still respect subsystem list in weapon def

Ενημέρωση: 27 Σεπ στις 7:16
από BDCarrillo

Ενημέρωση: 22 Σεπ στις 14:00
από BDCarrillo

- Fixed hand weapon fragments not interacting with firing player

Ενημέρωση: 16 Σεπ στις 10:51
από BDCarrillo

- Added friendly character logic to weapon LOS checks

Ενημέρωση: 16 Σεπ στις 6:07
από BDCarrillo

- Bugfix for damage events done to characters throwing a key not found error

Ενημέρωση: 15 Σεπ στις 18:50
από BDCarrillo

- Fixed corner case where fragments wouldn't damage distant static grids
- Added WC damage type (Kinetic/Energy) to ExtraInfo in damage methods

Ενημέρωση: 14 Σεπ στις 16:18
από BDCarrillo

- Fixed character LOS checks in the case of NPCs/bots.

Ενημέρωση: 12 Σεπ στις 11:16
από BDCarrillo

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

Ενημέρωση: 12 Σεπ στις 6:11
από BDCarrillo

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)