Space Engineers

Space Engineers

WeaponCore - 2.5
Zobrazuje se 61–70 z 193 položek
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Aktualizace: 2. kvě. v 7.40
provedl BDCarrillo

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Aktualizace: 1. kvě. v 13.52
provedl BDCarrillo

Aktualizace: 1. kvě. v 11.40
provedl BDCarrillo

Aktualizace: 30. dub. v 12.25
provedl BDCarrillo

- Beam hit/shield hit effects will now respect HitPlayChance

Aktualizace: 29. dub. v 8.08
provedl BDCarrillo

Aktualizace: 28. dub. v 19.21
provedl BDCarrillo

Aktualizace: 28. dub. v 5.56
provedl BDCarrillo

- bugfixes for handweps

Aktualizace: 27. dub. v 21.13
provedl BDCarrillo

- Clarified HUD messages (right hand side) and terminal for weapon status, added new displays to indicate if a turret is turning to track a target, wep needs a target, or a potential target is inside min range or outside max range
- Clarified terminal ammo message to indicate if the selected ammo type isn't available, but other ammo is found in inventory (prompting user to check their selected ammo type)
- Added optional shield hit particle to ammo
- Corrected bug with fixed weps that need a target queueing up a shot with key toggle, causing them to unexpectedly fire at the next hud selected target

Aktualizace: 27. dub. v 15.05
provedl BDCarrillo

Aktualizace: 27. dub. v 11.10
provedl BDCarrillo

- HUD improvements