Space Engineers

Space Engineers

WeaponCore - 2.5
193 sonuçtan 61 ile 70 arası gösteriliyor
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Güncelleme: 2 May @ 7:40
Güncelleyen: BDCarrillo

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Güncelleme: 1 May @ 13:52
Güncelleyen: BDCarrillo

Güncelleme: 1 May @ 11:40
Güncelleyen: BDCarrillo

Güncelleme: 30 Nis @ 12:25
Güncelleyen: BDCarrillo

- Beam hit/shield hit effects will now respect HitPlayChance

Güncelleme: 29 Nis @ 8:08
Güncelleyen: BDCarrillo

Güncelleme: 28 Nis @ 19:21
Güncelleyen: BDCarrillo

Güncelleme: 28 Nis @ 5:56
Güncelleyen: BDCarrillo

- bugfixes for handweps

Güncelleme: 27 Nis @ 21:13
Güncelleyen: BDCarrillo

- Clarified HUD messages (right hand side) and terminal for weapon status, added new displays to indicate if a turret is turning to track a target, wep needs a target, or a potential target is inside min range or outside max range
- Clarified terminal ammo message to indicate if the selected ammo type isn't available, but other ammo is found in inventory (prompting user to check their selected ammo type)
- Added optional shield hit particle to ammo
- Corrected bug with fixed weps that need a target queueing up a shot with key toggle, causing them to unexpectedly fire at the next hud selected target

Güncelleme: 27 Nis @ 15:05
Güncelleyen: BDCarrillo

Güncelleme: 27 Nis @ 11:10
Güncelleyen: BDCarrillo

- HUD improvements