Garry's Mod

Garry's Mod

Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
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更新于:11 月 20 日 下午 4:01
作者:MrSlonik

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

更新于:11 月 20 日 下午 3:42
作者:MrSlonik

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

更新于:11 月 20 日 下午 3:21
作者:MrSlonik

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

更新于:3 月 21 日 上午 6:27
作者:MrSlonik

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

更新于:2024 年 7 月 14 日 下午 2:56
作者:MrSlonik

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

更新于:2024 年 2 月 14 日 下午 9:07
作者:MrSlonik

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

更新于:2023 年 12 月 21 日 下午 3:52
作者:MrSlonik

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

更新于:2023 年 12 月 16 日 下午 5:16
作者:MrSlonik

Added melee attack delay (so that it would be consistent with animation)

更新于:2023 年 12 月 16 日 下午 2:45
作者:MrSlonik

Updated to work with latest MW Base update

更新于:2023 年 12 月 12 日 下午 7:55
作者:MrSlonik

- Added Cinderblock
- Fixed fists not applying proper force