Garry's Mod
Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
Εμφάνιση 1-10 από 12 καταχωρίσεις
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Ενημέρωση: 20 Νοε στις 16:01
από MrSlonik

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Ενημέρωση: 20 Νοε στις 15:42
από MrSlonik

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Ενημέρωση: 20 Νοε στις 15:21
από MrSlonik

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Ενημέρωση: 21 Μαρ στις 6:27
από MrSlonik

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Ενημέρωση: 14 Ιουλ 2024 στις 14:56
από MrSlonik

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Ενημέρωση: 14 Φεβ 2024 στις 21:07
από MrSlonik

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Ενημέρωση: 21 Δεκ 2023 στις 15:52
από MrSlonik

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Ενημέρωση: 16 Δεκ 2023 στις 17:16
από MrSlonik

Added melee attack delay (so that it would be consistent with animation)

Ενημέρωση: 16 Δεκ 2023 στις 14:45
από MrSlonik

Updated to work with latest MW Base update

Ενημέρωση: 12 Δεκ 2023 στις 19:55
από MrSlonik

- Added Cinderblock
- Fixed fists not applying proper force