Garry's Mod
Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
Показані результати 1–10 із 12
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Оновлено: 20 листоп. о 16:01
автор: MrSlonik

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Оновлено: 20 листоп. о 15:42
автор: MrSlonik

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Оновлено: 20 листоп. о 15:21
автор: MrSlonik

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Оновлено: 21 берез. о 6:27
автор: MrSlonik

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Оновлено: 14 лип. 2024 о 14:56
автор: MrSlonik

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Оновлено: 14 лют. 2024 о 21:07
автор: MrSlonik

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Оновлено: 21 груд. 2023 о 15:52
автор: MrSlonik

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Оновлено: 16 груд. 2023 о 17:16
автор: MrSlonik

Added melee attack delay (so that it would be consistent with animation)

Оновлено: 16 груд. 2023 о 14:45
автор: MrSlonik

Updated to work with latest MW Base update

Оновлено: 12 груд. 2023 о 19:55
автор: MrSlonik

- Added Cinderblock
- Fixed fists not applying proper force