Garry's Mod

Garry's Mod

Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
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Opdatering: 20. nov. kl. 16:01

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Opdatering: 20. nov. kl. 15:42

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Opdatering: 20. nov. kl. 15:21

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Opdatering: 21. mar. kl. 6:27

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Opdatering: 14. juli 2024 kl. 14:56

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Opdatering: 14. feb. 2024 kl. 21:07

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Opdatering: 21. dec. 2023 kl. 15:52

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Opdatering: 16. dec. 2023 kl. 17:16

Added melee attack delay (so that it would be consistent with animation)

Opdatering: 16. dec. 2023 kl. 14:45

Updated to work with latest MW Base update

Opdatering: 12. dec. 2023 kl. 19:55

- Added Cinderblock
- Fixed fists not applying proper force