Garry's Mod

Garry's Mod

Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
Zobrazuje se 1–10 z 12 položek
< 1  2 >
Aktualizace: 20. lis. v 16.01
provedl MrSlonik

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Aktualizace: 20. lis. v 15.42
provedl MrSlonik

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Aktualizace: 20. lis. v 15.21
provedl MrSlonik

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Aktualizace: 21. bře. v 6.27
provedl MrSlonik

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Aktualizace: 14. čvc. 2024 v 14.56
provedl MrSlonik

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Aktualizace: 14. úno. 2024 v 21.07
provedl MrSlonik

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Aktualizace: 21. pro. 2023 v 15.52
provedl MrSlonik

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Aktualizace: 16. pro. 2023 v 17.16
provedl MrSlonik

Added melee attack delay (so that it would be consistent with animation)

Aktualizace: 16. pro. 2023 v 14.45
provedl MrSlonik

Updated to work with latest MW Base update

Aktualizace: 12. pro. 2023 v 19.55
provedl MrSlonik

- Added Cinderblock
- Fixed fists not applying proper force