Garry's Mod

Garry's Mod

Performant Render
17 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 25 Oca @ 7:21
Güncelleyen: noaccess

Fix potential conflict with other addons (Merged Pull Request)

Güncelleme: 26 Ara 2024 @ 3:55
Güncelleyen: noaccess

Restore the entity's shadow

Güncelleme: 8 Ara 2024 @ 1:08
Güncelleyen: noaccess

Merge pull request #4 [github.com]

Güncelleme: 30 Kas 2024 @ 5:34
Güncelleyen: noaccess

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Güncelleme: 23 Kas 2024 @ 6:11
Güncelleyen: noaccess

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Güncelleme: 10 Ağu 2024 @ 7:44
Güncelleyen: noaccess

Restyle and restructure code [github.com]
Fixed visible dead NPCs. Now we don't have to exclude NPCs [github.com]
Improve calculations logic. Resolve flickering issue [github.com]

Güncelleme: 24 Şub 2024 @ 3:21
Güncelleyen: noaccess

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Güncelleme: 18 Şub 2024 @ 6:51
Güncelleyen: noaccess

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Güncelleme: 22 Oca 2024 @ 6:41
Güncelleyen: noaccess

Minor change

Güncelleme: 3 Oca 2024 @ 3:24
Güncelleyen: noaccess

Little improvements

  • Optimize FOV calculations
  • Fix typo