Garry's Mod

Garry's Mod

Performant Render
Ergebnisse 1–10 von 17
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Update: 25. Jan. um 7:21

Fix potential conflict with other addons (Merged Pull Request)

Update: 26. Dez. 2024 um 3:55

Restore the entity's shadow

Update: 8. Dez. 2024 um 1:08

Merge pull request #4 [github.com]

Update: 30. Nov. 2024 um 5:34

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Update: 23. Nov. 2024 um 6:11

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Update: 24. Feb. 2024 um 3:21

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Update: 18. Feb. 2024 um 6:51

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Update: 22. Jan. 2024 um 6:41

Minor change

Update: 3. Jan. 2024 um 3:24

Little improvements

  • Optimize FOV calculations
  • Fix typo