Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
Viser 101–110 av 181 bidrag
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Oppdatering: 19. nov. 2023 @ 15.28

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

Oppdatering: 18. nov. 2023 @ 17.41

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

Oppdatering: 17. nov. 2023 @ 15.30

Changed:

- Renegade S2 Uniform had more pockets than base.

Oppdatering: 16. nov. 2023 @ 14.48

Fixed:

- Haz-Op suit not having CBRN Properties


Changed:

- Heavy Chemthrower damage reduced considerably.

Oppdatering: 3. nov. 2023 @ 16.13

Changed:

- More specific tag for Exoskeleton to hold an NT Surgery Table.

- Timed Explosive Detonator beeps faster at T-5s, as an additional warning.

Oppdatering: 27. okt. 2023 @ 17.11

Should be the last update for today

Fixed:

- Prototype SBR no longer uses missing sounds

Oppdatering: 27. okt. 2023 @ 13.35

Fixed:

- me being a doofus (WIP)

- Trenchcoat had an improper recipe, now only sold.

Oppdatering: 27. okt. 2023 @ 13.32

Added:

- Trenchcoat, with genuine thresher leather.
(Note: If you admin revive someone mid-game when they died wearing it, they will have the jigglebone attached to that character permanently for the round. This is something I cannot fix.)

- Prototype Precision Rifle

Fixed:

- Service Repeater sound fixed.

- Few other things I forgot to list for myself.

Oppdatering: 22. okt. 2023 @ 13.00

Added;

- Combat Medic Uniforms, Style 2.

Changed:

- Some Descriptions.

Oppdatering: 21. okt. 2023 @ 22.55

Changed/Fixed:

- Shotguns got lights again.