Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
183 sonuçtan 101 ile 110 arası gösteriliyor
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Güncelleme: 9 Ara 2023 @ 17:18
Güncelleyen: SGT. Shorty

Fixed:

- Semi-Auto Rifle no longer requires a blueprint that doesn't exist

Güncelleme: 22 Kas 2023 @ 12:10
Güncelleyen: SGT. Shorty

Fixed:

- Toolbox had an improper reference for an ingredient

Güncelleme: 19 Kas 2023 @ 15:28
Güncelleyen: SGT. Shorty

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

Güncelleme: 18 Kas 2023 @ 17:41
Güncelleyen: SGT. Shorty

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

Güncelleme: 17 Kas 2023 @ 15:30
Güncelleyen: SGT. Shorty

Changed:

- Renegade S2 Uniform had more pockets than base.

Güncelleme: 16 Kas 2023 @ 14:48
Güncelleyen: SGT. Shorty

Fixed:

- Haz-Op suit not having CBRN Properties


Changed:

- Heavy Chemthrower damage reduced considerably.

Güncelleme: 3 Kas 2023 @ 16:13
Güncelleyen: SGT. Shorty

Changed:

- More specific tag for Exoskeleton to hold an NT Surgery Table.

- Timed Explosive Detonator beeps faster at T-5s, as an additional warning.

Güncelleme: 27 Eki 2023 @ 17:11
Güncelleyen: SGT. Shorty

Should be the last update for today

Fixed:

- Prototype SBR no longer uses missing sounds

Güncelleme: 27 Eki 2023 @ 13:35
Güncelleyen: SGT. Shorty

Fixed:

- me being a doofus (WIP)

- Trenchcoat had an improper recipe, now only sold.

Güncelleme: 27 Eki 2023 @ 13:32
Güncelleyen: SGT. Shorty

Added:

- Trenchcoat, with genuine thresher leather.
(Note: If you admin revive someone mid-game when they died wearing it, they will have the jigglebone attached to that character permanently for the round. This is something I cannot fix.)

- Prototype Precision Rifle

Fixed:

- Service Repeater sound fixed.

- Few other things I forgot to list for myself.