Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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更新:2023年11月19日 @ 15時28分
更新者:SGT. Shorty

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

更新:2023年11月18日 @ 17時41分
更新者:SGT. Shorty

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

更新:2023年11月17日 @ 15時30分
更新者:SGT. Shorty

Changed:

- Renegade S2 Uniform had more pockets than base.

更新:2023年11月16日 @ 14時48分
更新者:SGT. Shorty

Fixed:

- Haz-Op suit not having CBRN Properties


Changed:

- Heavy Chemthrower damage reduced considerably.

更新:2023年11月3日 @ 16時13分
更新者:SGT. Shorty

Changed:

- More specific tag for Exoskeleton to hold an NT Surgery Table.

- Timed Explosive Detonator beeps faster at T-5s, as an additional warning.

更新:2023年10月27日 @ 17時11分
更新者:SGT. Shorty

Should be the last update for today

Fixed:

- Prototype SBR no longer uses missing sounds

更新:2023年10月27日 @ 13時35分
更新者:SGT. Shorty

Fixed:

- me being a doofus (WIP)

- Trenchcoat had an improper recipe, now only sold.

更新:2023年10月27日 @ 13時32分
更新者:SGT. Shorty

Added:

- Trenchcoat, with genuine thresher leather.
(Note: If you admin revive someone mid-game when they died wearing it, they will have the jigglebone attached to that character permanently for the round. This is something I cannot fix.)

- Prototype Precision Rifle

Fixed:

- Service Repeater sound fixed.

- Few other things I forgot to list for myself.

更新:2023年10月22日 @ 13時00分

Added;

- Combat Medic Uniforms, Style 2.

Changed:

- Some Descriptions.

更新:2023年10月21日 @ 22時55分

Changed/Fixed:

- Shotguns got lights again.